Kahoot Outage History
11 incidents recorded over the last 365 days, 6 of them resolved. Durations are measured from when PulsAPI first saw the problem to when it cleared, which is usually longer than the vendor's own figure.
Every Recorded Kahoot Incident
| Date | Incident | Duration | Status |
|---|---|---|---|
| Oct 23, 2026 | [Actimo] Planned network maintenanceThe scheduled maintenance has been completed. | 54h 0m | Scheduled |
| Sep 22, 2026 | YouTube Video Service DisruptionsThis incident has been resolved. | 6h 10m | Resolved |
| Sep 7, 2026 | [Actimo] Load balancer maintenanceThe scheduled maintenance has been completed. | 1h 0m | Scheduled |
| Aug 9, 2026 | [Actimo] Database maintenanceThe scheduled maintenance has been completed. | 1h 0m | Scheduled |
| Jun 23, 2026 | Moderation serviceThe issue with moderation is resolved. All services are fully operational. | 11h 12m | Resolved |
| Apr 7, 2026 | Game reportsThe issue with accessing reports is resolved. All services are fully operational. Reports are being uploaded and will be made available to customers shortly | 21 min | Resolved |
| Feb 17, 2026 | [ Motimate ] Scheduled maintenance: Tuesday, 17 February 22:00–04:00 CETThe scheduled maintenance has been completed. | 6h 0m | Scheduled |
| Dec 16, 2025 | [Actimo] Infrastructure UpgradeThe scheduled maintenance has been completed. | 1h 30m | Scheduled |
| Dec 16, 2025 | [Actimo] 503s Service UnavailableWe experienced issues connecting from one of our services to our Cloudfront distribution which impacted app usage from 7h24 until 8h05 today. Issue has been resolved | 0 min | Resolved |
| Nov 18, 2025 | [Motimate] Major Service Outage: Upstream Provider IssuesThis incident has been resolved. | 3h 41m | Resolved |
| Nov 6, 2025 | [Motimate] Problems accessing InsightsThis incident has been resolved. | 5h 48m | Resolved |
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How to Read This Kahoot Incident Log
Each row is an incident PulsAPI observed, not a summary written afterwards. The duration is wall-clock time between the first failing check and the first clean one, so it includes the window before Kahoot acknowledged anything. Vendor post-mortems typically measure from acknowledgement, which is why their numbers are usually shorter.
Incidents still open have no duration yet and are listed as ongoing rather than being given a running total. The archive covers the last 365 days; anything older has aged out of the window rather than never having happened.
The longest single Kahoot outage in this window ran 2d 6h, against a mean recovery of 8h 15m. If you depend on Kahoot in a customer-facing path, the longest figure is the one to design around. The mean is what happens on a normal bad day; the maximum is what happens on the worst one.