Major League Hacking (MLH) Outage History
2 incidents recorded over the last 365 days, 1 of them resolved, 1 still open. Durations are measured from when PulsAPI first saw the problem to when it cleared, which is usually longer than the vendor's own figure.
Every Recorded Major League Hacking (MLH) Incident
| Date | Incident | Duration | Status |
|---|---|---|---|
| Oct 21, 2026 | Services Degraded while we mitigate a vendor incident | 342h 32m | Resolved |
| Oct 21, 2026 | Fellowship LMS is Offline | — | Investigating |
Hear about the next one while it is open
Everything above is a record written after the fact. We can email you when the next Major League Hacking (MLH) incident opens instead, at the point where knowing still changes what you do.
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How to Read This Major League Hacking (MLH) Incident Log
Each row is an incident PulsAPI observed, not a summary written afterwards. The duration is wall-clock time between the first failing check and the first clean one, so it includes the window before Major League Hacking (MLH) acknowledged anything. Vendor post-mortems typically measure from acknowledgement, which is why their numbers are usually shorter.
Incidents still open have no duration yet and are listed as ongoing rather than being given a running total. The archive covers the last 365 days; anything older has aged out of the window rather than never having happened.
The longest single Major League Hacking (MLH) outage in this window ran 14d 6h, against a mean recovery of 14d 6h. If you depend on Major League Hacking (MLH) in a customer-facing path, the longest figure is the one to design around. The mean is what happens on a normal bad day; the maximum is what happens on the worst one.